#include <HunterRandom.h>
Public Member Functions | |
HunterRandom (const string &name="Random Hunter", char decal= 'x') | |
void | makeMove () |
This player randomly moves around and hopes to catch the monster
void HunterRandom::makeMove | ( | ) | [virtual] |
If I only run around fast enough then I will surely catch the monster!
Implements Hunter.