#include <HunterChecker.h>
Public Member Functions | |
HunterChecker (const string &name="Checker", char decal= 'x') | |
void | makeMove () |
This player checks constantly where the monster is but is to lazy to go anywhere.
void HunterChecker::makeMove | ( | ) | [virtual] |
I'm just checking where the monster is.
Implements Hunter.